Lavanth

Lavanth is a light skinned young elf, with burn scars on his arms and neck.

Description:

Lavanth

Male Elf Fighter 2 / Ranger 2
Neutral Good

Strength 12 (1)
Dexterity 20 (
5)
Constitution 10 (0)
Intelligence 13 (
1)
Wisdom 12 (+1)
Charisma 8 (-1)

Size: Medium
Height: 5’ 4"
Weight: 115 lb
Skin: Pale
Eyes: Green
Hair: Dark Brown; Beardless

Total Hit Points: 24

Speed: 30 feet

Armor Class: 17 = 10 +2 [leather] +5 [dexterity]

Touch AC: 15 Flat-footed: 12

Initiative modifier: +5 = +5 [dexterity]
Fortitude save: +6 = 6 [base]
Reflex save: +8 = 3 [base] +5 [dexterity]
Will save: +1 = 0 [base] +1 [wisdom]
Attack (handheld): +5 = 4 [base] +1 [strength]
Weapon Finesse: +9 = 4 [base] +5 [dexterity]
Attack (unarmed): +5 = 4 [base] +1 [strength]
Attack (missile): +9 = 4 [base] +5 [dexterity]
Grapple check: +5 = 4 [base] +1 [strength]

Light load:
Medium load:
Heavy load:
Lift over head:
Lift off ground:
Push or drag:
43 lb. or less
44-86 lb.
87-130 lb.
130 lb.
260 lb.
650 lb.

Languages: Common Elven Orc

Dagger [1d4, crit 19-20/x2, range inc 10 ft., 1 lb., light, piercing]

Morningstar [1d8, crit x2, 6 lb, one-handed, bludgeoning]

Rapier [1d6, crit 18-20/x2, 2 lb., one-handed, piercing]

Leather armor [light; +2 AC; max dex +6; check penalty 0; 15 lb.]

Feats:

Combat Expertise Improved Disarm Track [free to rangers] Two-Weapon Fighting [ranger two-weapon track] Two-Weapon Defense Weapon Finesse

Traits:

Skill Name

Key
Ability

Skill
Modifier

Ability
Modifier

Ranks

Misc.
Modifier
Appraise Int 1 =
+1

Balance Dex* 5 =
+5

Bluff Cha -1 =
-1

Climb Str* 1 =
+1

Concentration Con 0 =
+0

Craft_1 Int 1 =
+1

Craft_2 Int 1 =
+1

Craft_3 Int 1 =
+1

Diplomacy Cha -1 =
-1

Disguise Cha -1 =
-1

Escape Artist Dex* 5 =
+5

Forgery Int 1 =
+1

Gather Information Cha -1 =
-1

Heal Wis 1 =
+1

Hide Dex* 12 =
+5
+7
Intimidate Cha -1 =
-1

Jump Str* 1 =
+1

Knowledge (nature) Int 9 =
+1
+6 +2 [survival]
Listen Wis 10 =
+1
+7 +2 [elf]
Move Silently Dex* 12 =
+5
+7
Perform_1 Cha -1 =
-1

Perform_2 Cha -1 =
-1

Perform_3 Cha -1 =
-1

Perform_4 Cha -1 =
-1

Perform_5 Cha -1 =
-1

Ride Dex 5 =
+5

Search Int 3 =
+1
+2 [elf]
Sense Motive Wis 1 =
+1

Spot Wis 10 =
+1
+7 +2 [elf]
Survival Wis 8 =
+1
+7
Swim Str** 1 =
+1

Use Rope Dex 5 =
+5

  • = check penalty for wearing armor

Know Nature >=5 ranks gives +2 on survival checks above ground.

Elf:

  • +2 dexterity / -2 constitution (already included)
  • Immune to magical sleep
  • +2 racial bonus to saves vs. enchantments
  • Low-light vision
  • Proficient with longsword, rapier, longbow & shortbow
  • +2 racial bonus on listen, search, and spot checks
  • Notice secret doors

Fighter:

  • Bonus Feats (already included)

Ranger:

  • Favored enemies
  • Track as bonus feat (already included)
  • Combat Style
  • Endurance
  • Wild empathy (roll level + charisma bonus)
  • Endurance (level 3)
  • Animal Companion (level 4)
  • Woodland Stride (level 7)
  • Swift Tracker (level 8)
  • Evasion (level 9)
  • Camouflage (level 13)
  • Hide in Plain Sight (level 17)
  • High wisdom gains bonus spells daily

Favored Enemies:

  • Humanoids (human) +2

This ranger chose the two-weapon combat track.

Class HP rolled
Level 1: Ranger 8
Level 2: Ranger 6
Level 3: Fighter 9
Level 4: Fighter 5 +1 to dexterity

2x Rapier
Leather Armor
Morning Star
Longbow
_____
38 lb Weapons / Armor / Shield (from above)
Arrows (quiver of 20) x2
Backpack
Bottle
Caltrops
Fishhook
Fishing net
Flint and steel
Rope (50’, silk) x1
Sacks x1
Sewing needle
Signal whistle

Total XP = 7550
Bio:

Lavanth

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